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Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2

Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2

售價 $ 1,400
  • 一般書籍
  • ISBN:9789862801949
  • 作者:Fox
  • 版次:1
  • 年份:2007
  • 出版商:Pearson Education
書籍介紹 本書特色 目錄
Description
Introduction to Software Engineering Design Introduces software design with an emphasis on design practice at an introductory level using object-oriented analysis and design techniques and UML 2.0. This text provides comprehensive coverage of software engineering design with a focus on the processes, principles, and practices used to design software products. Readers will learn to design software using a wealth of pedagogical tools that include chapter objectives and orientation diagrams, a large running case study, end-of-section quizzes, team projects and end-of-chapter exercises.
Features
  • Introduces software design in the context of the software life cycle and the design process with an emphasis on design practice at an introductory level
  • Begins with the discipline of design, generic design processes, and managing design
  • Covers software product design, including analysis activities such as needs elicitation, documentation, and modeling, and requirements development activities such as requirements documentation, use case modeling, and user interface design
  • Covers engineering design analysis, including conceptual modeling, and both architectural and detailed engineering design
  • Introduces and uses UML2 and several other design notations throughout 
  • Includes program examples in Java
  • Contains over 400 exercises
  • Provides a wealth of pedagogical features that include learning objectives and orientation diagrams, summaries of key concepts, end-of-section quizzes, a large running case study, team projects, glossary of key terms and appendix
Table of Contents
Part I Introduction
Chapter 1 A Discipline of Software Engineering Design
Chapter 2 Software Design Processes and Management 

Part II Software Product Design
Chapter 3 Context of Software Product Design
Chapter 4 Product Design Analysis 
Chapter 5 Product Design Resolution 
Chapter 6 Designing with Use Cases

Part III Software Engineering Design 
Chapter 7 Engineering Design Analysis 
Chapter 8 Engineering Design Resolution 
Chapter 9 Architectural Design 
Chapter 10 Architectural Design Resolution 
Chapter 11 Static Mid-Level Object-Oriented Design: Class Models 
Chapter 12 Dynamic Mid-Level Object-Oriented Design: Interaction Models 
Chapter 13 Dynamic Mid-Level State-Based Design: State Models 
Chapter 14 Low-Level Design 

Part IV Patterns in Software Design 
Chapter 15 Architectural Styles 
Chapter 16 Mid-Level Object-Oriented Design Patterns 
Chapter 17 Broker Design Patterns 
Chapter 18 Generator Design Patterns 
Chapter 19 Reactor Design Patterns
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